Downloads
Production release v0.9.6.1
The latest recommended release for production work.
Please read the release notes before usage.
Development release v1.0.0-rc.2
Latest development release, may contain bugs and/or regressions compared to the production release.
Please read the release notes before usage.
Development snapshots
Always up to date snapshots directly from the development branch. Breaking changes will happen, only for testing.
Requirements
Minimum hardware
- 4GB+ RAM
- AVX x86_64 compatible dual core CPU
- Intel Sandy Bridge Core i3/i5/i7
- AMD Bulldozer
- OpenGL 3.3 compatible GPU and driver
- NVIDIA GeForce 8 series (G8x/Tesla)
- AMD Radeon HD 2000 series (R600/TeraScale 1)
- Intel HD Graphics 4000 (Ivy Bridge)
- Audio device supporting WASAPI on Windows and PulseAudio on Linux
- Any Mac compatible with macOS Monterey (12.7) or newer
Recommended hardware
- 16GB+ RAM
- CPU
- Intel Kaby Lake Core i5/i7 or newer
- AMD Ryzen 1000 series or newer
- Apple Silicon M1 or newer
- GPU
- NVIDIA GeForce GTX 1050 or newer
- AMD Radeon RX 560 or newer
- Intel HD Graphics 620 or newer
- Apple Silicon M1 or newer
Supported systems
- Microsoft Windows (N) 10/11 x64
- macOS Monterey (12.7) or newer
- Red Hat Enterprise Linux 7.9/8.x/9.x/10.x x86_64 and compatible
- Ubuntu 14.04-26.04 x86_64 and compatible
Notes:
- Visual C++ Redistributable 2017 or higher is needed on Windows 10
- Linux binaries support both X11 and Wayland
- Linux binaries are VFX Platform CY2021+ compatible
- The Nouveau graphics driver is not supported on Linux, use official drivers from NVIDIA
Known issues
- Unsigned Binaries: The binaries are not signed with a digital certificate, which may cause security warnings or require additional steps to run the application for the first time on macOS and Windows.
- Antialiasing Artifacts: Some GPUs may exhibit poor or missing antialiasing. To resolve this, navigate to the preferences and set Multi-Sample Anti-Aliasing (MSAA) to 16x.
- macOS Cache Issues: Changes to animated items may not display or redraw correctly on macOS due to caching problems. To fix this, you can either clear the cache by pressing
Cmd
+r
or disable the preview cache from the view menu.
See more issues on GitHub.