Friction 1.0.0-rc.3

Introducing the third release candidate for Friction 1.0.0.

Screenshot

This release introduces significant user experience (UX) improvements and several important stability fixes.

While introducing new features during the third release candidate deviates from our standard release policy, we’ve decided to bundle a few ‘must-have’ features into RC3 because we know they’ll make a huge difference in your workflow.

Changes

Gizmos, Grid and Snapping!

We are excited to introduce a suite of powerful new workflow tools.

Gizmos

Gizmos screenshot

This release introduces Gizmos (interactive transform handles). Gizmos allow you to manipulate objects directly on the canvas with dedicated handles for Position, Rotation, Scale, and Shear. You can toggle specific handles and customize their behavior using the Gizmo menu in the bottom-right toolbar.

Grid

Grid screenshot

The new Grid system helps simplify object alignment and layout organization. Use it to visualize spacing and ensure consistent placement across your project. Configuration options, including grid size and visibility, are available via the Grid button in the bottom-right toolbar.

Snapping

Snapping screenshot

Precision is now easier than ever with Snapping. You can now snap objects to the Canvas, Boxes, Nodes, Pivots, or the Grid. Additionally, we’ve added anchor support for Pivots, Bounds, and Nodes to give you total control over how elements lock into place.

Quick Controls:

UI/UX

Nodes

SVG

Effects

Renderer

Added proper support for constant frame rate (CFR) in exported videos. This significantly improves compatibility with NLEs (video editors) like Kdenlive.

macOS

macOS support is still experimental.

Linux

SDK

Updated several third-party libraries to improve stability and address security.

Support


Published 31 December 2025.